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The 5 worst things that happen in gaming today



1

Workers are still treated as indentured servants.

Gaming has long been notorious for the crisis, with work weeks rising to over 80 hours to end (or at least be ready to ship) the game's release dates. But after years of bad press and increasing union action, the crisis is … still a big deal. Fortnite, Mortal Kombat 11, Black Ops 4, and Anthem are just a few of the latest titles made in upscale Dickensian sweatshirts.

Black Ops 4 QA testers worked 12-hour shifts that did not receive benefits or had paid time off, had to use a separate, isolated car park, and were warned not to speak with other employees. They must have been thrilled when Activision's new CFO received $ 1

5 million in signing bonuses.

MK11 Developers said they would face a replacement if they did not report loud and disgusting in 60 or 70-hour weeks, a super-toxic "environment with exploitation of contractors and sex discrimination." A woman learned that some male colleagues gave rough nicknames to all women in the office, and theirs was "Dyke Bitch." Who the hell has headed their human resources department, Mel Gibson?

At Fortnite led to a constant need for new ones Updates to endless weeks of 70 to 100 hours that caused health problems. During the development of Anthem, announced dozens of experienced BioWare employees, others took stress sheets laid out by doctors, and according to a Kotaku revelation one had to routinely find a private room for crying. "Depression and anxiety are an epidemic within BioWare" was not the citation they f r used the front of the box.

  All for a game Metacritic made in the 1950s - a number that could not be improved in any way by good results. rested workers. EA All for a game that Metacritic made in the 1950s – a number that could not be improved in any way by rested workers.


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